At every turn, enthusiasts are eagerly sharing their selections of the greatest releases of 2025. But what about the disasters, the underperformers? We'll take a momentary detour to honor the lowest-rated games of the year, based on the critical consensus on Metacritic. Could each of these games truly as terrible as their scores suggest? Let's find out.
10. Nintendo Switch 2 Welcome Tour
Metascore: 54/100, User Score: 3.4/10
First impressions to this pack-in experience were heavily influenced by its $9.99 price tag, with many feeling cheesed off it wasn't a bundled game like some other console launches. Critical opinion was quite mixed, from scathing critiques to somewhat forgiving appraisals that noted the delightful software itself. Despite the grumbling, the title proved to be a strong seller during its launch month.
9. Rennsport
Aggregate Score: 53/100, User Score: 3.2/10
Billed as "not just a racing game," this driving sim from European developers received pretty unanimous reviews. Reviews pointed out that the game was lacking in nearly every way, especially in a year packed with stellar racing titles. Ultimately, this disappointing sim was advised to be left unplayed.
8. Bubsy's Purrfect Collection
Metascore: 53/100, User Score: 8.6/10
Before we start: the irritating punctuation is a minor annoyance. This collection of 1990s-era Bubsy titles revives a "attitude"-filled feline known for non-stop quips. Critics observed that these games were not good to begin with and haven't gotten better with age. The notably positive user score stands as a peculiar oddity to the professional reviews.
7. Nen x Impact
Aggregate Score: 53, Audience Score: 3.5
This *Hunter x Hunter* fighter encountered significant backlash from both critics and players. It was lambasted for a small roster of characters and a severe lack of gameplay modes. User reviews was particularly harsh, with some expressing a wish that the title's poor performance would have consequences for the developers.
6. Riders Vs Dogoos
Metascore: 51, User Score: 5.3
Hailing from the niche Hyperdimension Neptunia series, this bike-riding title tasks players with collecting Dogoos. Reviewers felt that its effort to recreate a *Katamari Damacy*-like gameplay loop was unsuccessful, coming across as more of a low-effort product than a substantial Neptunia game. Its 3-hour duration combined with a $40 price tag raised eyebrows.
5. Captain Blood
Aggregate Score: 50, User Score: 5.3
This title is a resurrected relic from the mid-2000s, seeing the light of day after a very long time in development hell. The team behind it consciously chose to release the game as an period-accurate experience of its time, acknowledging that today's audiences might not appreciate its dated design. As such, many reviews concluded that the tale of its resurrection was more interesting than the actual gameplay.
4. Salvation
Aggregate Score: 44, Audience Score: 2.4
This anime-styled roguelike shooter modeled after games like *Returnal* disappointed with critics. Common complaints included uninspired foes, repetitive levels, and a snoozy narrative. A much-criticized system involving the outfit degradation was universally disliked and undermined the game's overall experience.
3. Ambulance Life
Aggregate Score: 44, User Score: 4.9
Recall the strategic surgery games of the past, then take out the compelling story. That, according to reviews, is essentially *Ambulance Life*. Critics found the emergency response sections to be tedious and repetitive, and the story's portrayal of serious themes was criticized as being insensitive. The overall experience was deemed a missed opportunity.
2. Tamagotchi Plaza
Aggregate Score: 43, Audience Score: 5.8
This new direction for the classic virtual pet formula turns the franchise into a town-management title. The result, based on critics, was a dull collection of basic activities that rapidly grew tiresome. Some reviews went so far as to call it one of the lowest-quality titles available on its platform, noting a complete absence of satisfying gameplay.
1. MindsEye
Aggregate Score: 37, Audience Score: 2.5
Intended to be a high-profile open-world action game from a team featuring experienced developers, *MindsEye* was a spectacular critical flop. Reviews heavily criticized its weak action, uninspired storytelling, and a plethora of horrendous bugs. Many found it to be a regression compared to much older games in the same genre. Despite the overwhelming criticism, a small handful of fans found something to enjoy in the experience, serving as a rare counterpoint.